starsector halo mod. Most mods assume you will have this. starsector halo mod

 
Most mods assume you will have thisstarsector halo mod  107775 Posts 506 Topics The stations this mod adds have absurdly large icons on the minimap for some reason

-Increased Halo Microwave Cannon MK. Kadur remmnat, Secrets of the Frontier, Heavy Mining Industries, Brighton federation, Star Federation, and tahlan shipworks. I haven't done it myself yet, but those files are included in a . • 1 yr. Spoiler. 6. Common Radar 6. And there is a communist space station in hyperspace. starsector. Factions will wage war against each other and try to conquer their enemies. When the Great Collapse occurred and the gate system shutdown the colony became. 2. The package changed from `data. The „underworld“ mod adds a high tech pirate Faction who has purple high tech variants which are op as well. This mod is a continuation of my three 0. . 0 (Read 123263 times) Lieutenant. 5 and the rest are below it. The most recent version on one of their saved pages is 2. Shadowyards provides a good mix of high-tech ships (also carrier focused) with a very distinctive design. Enable both of them to both add new officer portraits and the vanilla replacement. Talk about anything and everything Starsector related here. The mod’s “Halo Kart” mode includes a couple different maps pulled directly from the Mario Kart games, so that ought to make for a couple of hours of nonsensical fun. 1. just_a_nerd_i_guess • an alpha core in a trenchcoat. Granted that spectrum is pretty wide when things like the Paragon, the Hyperion and the Doom exist, but at least rare are the mods that make all of it obsolete. If you do that the ship gets 2 random free s-mods (one combat one logistics IIRC). 7. Seeker - Unidentified Contact, 0. 95. Xhan Empire - 2 factions (empire derived from an old demolition-focused megacorp that uses heavily armoured ships and AI designed ones. A). You take the role of a space captain seeking fortune and glory however you choose. 1 is no longer under development. Highly configurable. Last one with Nexerelin and a couple faction mod and such. Starsector uses JRE 7 by default. 2e. Now comes with a free MAC! Who needs shields?Here is your Gundam mod. . You can have absurdly large sectors that are extremely dense with starsystems if you completely disable hyperspace storms. January 07, 2022, 03:40:19 AM ». Luddic Church actually took a planet right out of the home system of the Dyktat. The factions are a bit weak and will loose planets if not helped against hegemony (ORA is specially good feeding them or so it seems). 1. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. I understand there no modpack because it would be hell with all the update going around, but just a text list. There is no real theme behind them other than the naming convention, color scheme and a goal of fun ships that play a bit differently than what is already offered. Yes, it’s Vanilla, you simply go to “Command” then click the colony you want to build on, go to “Colony Info“ (where you can see habitability, buildings, etc) then, click “Add industry”. All images were generated by machine learning and then edited manually. ini file in the mod folder or use LunaLib to edit settings in-game. This wiki has been created to give documentation to game mods created for Starsector, a top-down open world, singleplayer space simulation game by Fractal Softworks. But yeah, one would think that it’s. Step 3: Put an Empty Forge Template on the Hull Deconstructor. The main 3 I'd recommend are: Hazard Mining Incorporated - new scrapper/miner faction with ships that fit in thematically elsewhere as well, vanilla and non-faction ships, exploration content. Starsector Mod Manager is a standalone application that runs on Windows, Linux and (hopefully) macOS, that can help you manage your mod setup for Starsector. 1. The portrait pack Himawari Portraits must be enabled in the mod manager to show the anime officer portraits. •. 96a-RC10. Mass Effect x Star Sector . Starsector will use the first version of the jar it finds, even if there is a newer version used by another mod. 96 versions will break the game if used in conjunction with 0. They're rare because you're not able to take on harder fights because your ships aren't s-modded enough. Requires latest LazyLib. TheThunderhawk • 3 yr. 95a] Halo – United Nations Space Command (UNSC) v0. sutopia. This means supplies are normal for everything in the game, except ships use half their vanilla amounts for maintenance. . C. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. LazyLib. The relic component will actually remove the amount of D - mods you get on the order. JDCollie. a_user_name - Inspired by their SSE mod! Tartiflette - Hullmod blocker script! Timid/techpriest - Script helping, advice, and intermittent mental anguish!!!!! barrackollama - Writing, proofreading, adding Hubert's portrait, and testing! Nia Tahl - Balancing suggestions, afterimage vfx, and for the critical hit script! rubi - For allowing me. Starsector ships with its own version of Java and doesn't touch your system's version. From Terraforming and Station Construction, Supercomputers consume AI cores to increase income in system (and I think production if you use alphas). ago. json) and changing the value of maxColonySize. Some feedback after two days playing in the Luddic Enhancedment Mod (with Ship and Weapon pack): 1. The first one is "minCombatZoom":0. . This (along with many other settings) can be changed by running the Settings command. ago. 2a update is right around the corner, when I finish setting up the custom star system for the faction. Starsector > Mods > Modding; Pages: [1] 2 3. 3b – Update (11/6/2021)Is there anyplace else to find starsector mods other than the forums and nexusmods? Because. This is unlikely if 4096m+ of memory is allocated to Java; Starsector should never use that much memory, no matter how many mods are loaded. Change planet and colony descriptions with an in-game interface. e. Warp distance is based on current burn level: 0. The vast majority of the mods fall within the spectrum of vanilla balance. Officer extension is what you're looking for. RepoMod Details This utility mod adds the ability to create customized star systems upon creating a new game. Starsector! Join thousands of players in a massive online community. It is not my first language. starfarer. . Advertisement Coins. Work your way to phase coil tuning (you get that by lvl 4). If you visit a salvage yard from the same mod, you will get to place an order of a set credits depending on the planets Orbital works. 0. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. 1. Hyperdrive 4. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. I just enjoy roll playing the game as a miner in my Junk ship. SPEEDUP 2. These are greatly improved by configuring your Starsector to use JRE8. How to Install Mods in Starsector: video link. I found the mod to be super easy, with everything overpowered, and if you had other mods you'd probably find yourself using all the Archaen Order ships and weapons anyway simply because all the mods meant to go with vanilla would just be subpar. -Decreased Halo Microwave Cannon MK. DolanTheCaptan • 2 yr. This adds 5 derelict ships to salvage, 3 important character. in Re: [0. I could not wait for mods to go blue. These ones are very much worth adding tho. json file. 1. 5b, so anyone trying to get the newest version is SOL. - > Negotiate cease-fires with hostile captains or bribe your way out of combat situations. Edit: It also has profiles which are stupid easy to switch to and fro with. Not normal mods, but here are some QoL notepad text edits for settings. 0c [Starsector Mods][0. Valhalla forum post. By default, they occupy an ideal star system located near the Core Worlds, with the best planetary conditions and industries for maximum commodity production and defenses. They start at the southeast periphery of the core worlds. 1a is now out! This is a . sadisticrarve • 2 yr. If you start running into performance issues while running modded starsector, remember that. 53rc1. It's a utility mod and can be added or removed. 5 light-years per burn level. Version 1. I see the occasional screenshot or comment here and there showing a conservative mindset towards story points. Each objective that you take gives you more deployment points, up to 60% of the battle size. so it just gives me those weapons instead of the superweapons one, but i just can't get them to drop. Reminds me of a planet bomb from Space Battleship Yamato. Other mods add non-combat ships with wierder color schemes, weirdly shaped ships or are just inconsistent with sprite quality. The legio infernalis is creating hyperspace stations and spawning massive fleets of 4-5 stacks. Lol safety overrides on everything and a flat +2 to burn, I guess that’s one way to go. I've been running the Beyond The Sector mod (as well as Nexerelin) in version 0. 95a] Halo – United Nations Space Command (UNSC) v0. 2. The Diktat apologist and semi-willing cult of personality ensign. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial. But nexerelin is first place. Was wondering if there exists any starsector mod that adds audio combat chatter, not unlike Homeworld's combat comms. Pretty good ships, not too broken. As this mod does nothing until its classes are called, there is no harm in leaving it tagged in the launcher at all times even if your currently active mods don't require it. json" file only one click away from that mods folder. A memory leak in a mod is causing Starsector to crash. You_see_ivan_ • 3 yr. 95a] Halo – United Nations Space Command (UNSC) v0. I might be the only person who would still prefer to have a hullmod focused on utilizing the storms boost, less of an initial boost, less damage, but more sustained speed and control. Today we are playing with the strongest ship in Starsector the NAGATO. Just press "No thanks, continue to download" on the bottom of the pop up after pressing the "Download" button. in Re: Starsector 0. faction file. I've been using Outer rim alliance (ORA), Interstelar Imperium, volkov industrial conglomerate (VIC) and osiris alliance. Important PC specs is usually: CPU, RAM, GPU. [Starsector Mods][0. Search black hole systems for a derelict carrier. The greater good prevails in the Alliance, sometimes at the cost. Lta and hte are ones of the least balanced mods in the modiverse. Below you can find the two 'sub' mods of HMI; these mods can be downlaoded. Imagine going on a planet to find a swarm-type enemy and then invading, taking the tech threw a pop-up log or something like that a little adventure would you guys be down with that ofc with chaos orkz etc gene stealer cults in main cities a actual galaxy map for. Its pretty much just the above minus anything to do with the UAF, Iron Shell, Scalartech, and the Gas Station manager mod. I think emergency flux vents would be more balanced if it also had a dissipation penalty for every charge that gets used up, say, -3% flux dissipation, or -4% after the new update, so then once they are all used up even a ship that has good initial flux dissipation would struggle. However, once there were multiple versions of LazyLib floating around compatibility issues started to arise. r/starsector • 17 days ago. II - Imagine a Buffalo MK. This is a work in progress, so if you are a competent modder please consider adding to this. I'm looking for some kind of ultimate, "community approved", most popular mod, for a very long, "final" playthrough. Starsector. Although each mech takes up 6 dp like a frigate, they can also bring one wing with them when I built in the wingcom hull mod. It will be used a reference point for future development however. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. As for new extra content mods, Apex Design Collective and Kyeltsiv Technocracy are both great up-and-comer mods. As a fan of Starsector and a borderline Halo scholar, I love the idea behind the mod, and its implementation so far is pretty good. Two out of 5 planets in the system have decivilized subpopulations, so its. Elevate your Starsector gameplay with the [0. And navigate to "baseNumOfficers" and edit that number. I'm uploading this because I made the mod for myself, and figured I'd save people the trouble of having to do the same. - Mod Profiles allow swapping between different groups of mods/versions easily. Personal QoL list: Stellar network Autosave Better Colonies Captain's Log Console Commands Detailed Combat Results Fleet Action History Logistic. Modded missles that are either: infinite but more useful, or: limited but with clear, easily accessible strong points feel much better. I have about 400k and losing 15k a month. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!Console commands. Various settings for the mod can be configured either via the tahlan_settings. High Tech Expansion - Fleshes out the High Tech rooster. ) Save your game. This mod is dedicated to a distant relative, John Carter of Prussia Cove who was known as the “King of Prussia” and was the most successful and notorious smuggler of the Penzance district between 1777 and 1807, together with his two brothers, Harry and Charles. Y. This tells the launcher the mod is for the current version, which might make it work. Contents. These ships test the boundaries of the. Rosenritter from Tahlan is a minifaction of knights using mechs and carriers. I would like to trim my modlist a bit for my next. Lots of really nice features, like opening the forum and downloading mods directly to the mod manager, depository of Discord mods and automatically changing RAM allocation and switching to newer java version. This video guide goes over the very simple plug-and-play approach Starsector takes in introdu. 53-rc1. Features: Large quantities of ships and weapons. AinTheHighKnight. Last post by IceFire. They like to recommend stuff like Mayasura, KoC, Stinger, The FTL mod, Diable, and besides some QoL stuff, not much else. Post comments: 0 Comments. 235 votes, 19 comments. This wiki has been created to give documentation to game mods created for Starsector, a top-down open world, singleplayer space simulation game by Fractal Softworks. Starsector version 0. on November 11, 2023, 04:01:51 AM General Discussion. • Over-Engineered: Provides 20% OP bonus and some slot-points to the ship when built-in. February 27. The lore also makes mentions to the empire being shady and involved in "black magic". 8. -Engage, Harass, Eliminate are all different things. : high flux, low hull, engines disabled etc. Good flux dissipation and mid-range combat capability. Bounty Hunt, Colonize, Wage W. Contrary to some others I'll say nexerlain isn't a bad choice to pick up right away, and using it to start out with a commission is a good way to learn the. the first are D-mods, or damaged mods which in starsector are debuffs to the ship, like badly reduced armor, or the shields are weaker, the engines are slower, or they eat up more supplies and fuel. sketchydeutscher. To those who want a mod that does the same job while also not murdering your save, use TakeNoPrisoners. With our comprehensive installation and usage guide, you’ll be able… MenuClose [Starsector Mods] [0. scripts` to `org. Plus if you go through the mods in the Mods section, there are occasionally 'up to date' mods not listed on the index; For example Neutrino is a famous mod that was depreciated for a good while BUT there is a modern version that works in the current version of the game that isn't linked on the index (but the original still is) AND one of the. Ship Catalogue / Variant Editor (SCVE) v1. . Get elite shield modulation & sensors. But nexerelin is first place. This update provides more fixes and improvements to the bosses. In the file will be a line called "playerMaxLevel" which you can edit to whatever, also under that line will be the settings for how many skill and story points you get per. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. 3. Modding. It works as you'd expect. in Re: [0. I'm actually sort of impressed with how balanced a lot of the actual ships and weapons are in some mods. There is a mod that updates the JRE of starsector in the discord. Also Beyond the Sector isn’t a quality of life mod, but it adds some minor end game content that is very vanilla like. ago. Anti-ApproLight faction: Immortal Light. aaronrizz. These ships test the boundaries. 96, know that the 0. Once the bar gets full you'll have an invasion that the colony forces will be able to easily handle and then the bar resets back to 0. Install Console commands and just kill every fleet before you fight them with the kill command. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. SetChatterChar [officer name] [character ID]: Assigns the specified chatter character to the officer in the player fleet with the best match for the provided name. All the executable does is call java. There are a few outlier mods, but those are fairly obvious, stuff like Missing Ships and Hullmod Expansion, or. The Ludd believer and subsistence farming enjoyer. If using Linux: run update_mods. I've only just found this mod so I don't know much beyond that. 4a – Update (06/02/2023) Mod, the choice for serious players seeking. 1a] Diktat Enhancement 1. 1. Start the game and select the mod from the “mods” menu. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. ago. Diable Avionics: Lazyhorn warp projector: Medium energy weapon that shoots black hole bubbles and is arguably the most fun point defense weapon ever. Works best on cold planets. For Users: LunaSettings. 95. Progressive S-mods = Synergises with Exotica Technologies, it adds XP tracker. 4. Unique Features: - A soft power corporate faction, with a line of advanced mixed tech ships. Voting closed. See the OPTIONS. Just for a first playtrough you will have enough ships, mods and weapons to test. Premium Powerups Explore Gaming. Elevate your Starsector gameplay with the [0. Default is 400 battle size with up to a 60:40 split based on relative officer strength/count, and captured objectives. xml" using Notepad++. Excellent aesthetic and balanced decently well. Donations. 2D RPG/Trade/Fleet Combat Game. Can't help you with your issue, unfortunately. And yeah, Matriarch is based. 9. zip file from the link above,. 6. json file] You also need to click on the little 'mods. on Today at 12:53:27 PM. Simple as. 2- Use notepad++ to open settings. Top 10 awesome Starsector mods you HAVE to play before the end of 2021. -Added new ship: Ammutseba-class, salvaging ship. Not normal mods, but here are some QoL notepad text edits for settings. r/starsector • 18 days ago. Nexerlin is a major overhaul mod for Starsector that adds faction diplomacy and warfare and enhances the game with new starting options, events, and new interactions you can complete in the game, such as mining, constructing outposts, paying tributes, and more. Fortunately I intend to change that when 0. 144. 3b – Update (11/6/2021) Post published: October 7, 2022 I've found Starsector recently, I'm a couple playthrough in. I personally would right click on the mods folder, make a shortcut, and put the shortcut on your desktop or somewhere easy to find. Ship and Weapon Pack - LOTS OF SHIPS. Take No Prisoners offers a narrative experience that most mods do not by allowing you to take enemy prisoners captive and actually have a one-on-one conversation with them rather than picking a dialog option that just gives you free money. yeh Starsector vanilla kinda designs missiles to be semi-useless unless super. Updated for Starsector 0. 95. thank you. Each ship as loaded out with a plethora of small hybrid turret slots, with varying missile hardpoints, or built in missile tubes designed to be loosely lore accurate. III dph from 180 to 200. Concierge - Lightweight PD oriented Frigate. Elevate your Starsector gameplay with the [0. were said 'job's replace all the instances of crew i could find. I'll list the most broken ones I found (and the mod + codes it associates with) Guardian: Large missile hardpoint combined with missile autoforge + generous amount of ordnance points (Graphics lib. Its a work-in-progress obviously with. 3 Thirst Sector = more appealing artstyle for portraits that is neither forbidden waifu nor furry, Vanilla portrait replacement. nonono, not a Prism. The mod itself very good, with big variety of ships, and most of the weapons have a loooong-range. You can alter minimum and maximum zoom levels for campaign and combat. Link (v1. was a nomadic colony built inside an asteroid to travel the stars and study the universe one system at a time. Faction mods are cool, i do recommend them. 16. Somehow coming upon the means of an alternate method of FTL travel, the nascent polity survived numerous. . Diable Avionics is a carrier-focused faction with mech-themed fighters, walls of micro-missiles, and striking red ships. Complex hullmods that have three "layers" to arrange reasonably which are designed around "buffer". BackgroundHere • 2 mo. As this mod does nothing until its classes are called, there is no harm in leaving it tagged in the launcher at all times even if your currently active mods don't require it. By becoming a member, you'll instantly unlock access to 25 exclusive posts. SatyenArgieyna. 1A, despite the mod being outdated. 95, so if you just changed the version number in the mod_info. e. A shame, since they're generally good ideas . 95a] Halo – United Nations Space Command (UNSC) v0. Requires a new save for the faction to work, can use existing save if you just want the ships. json (located in Starsectorstarsector-coredataconfig). I would recommend Frontal Shields and Stabilized Shields to reduce the Hardflux of shield upkeep. By default, this mod generates a randomly-placed custom star system with. As for mods: Nexerelin, Diable Avionics, Secrets of the frontier, Starship Legends, Talan Shipworks, and United Aurora Federation are all mods I pretty much always use nowadays. This is my ship pack mod. B). Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. DevBlog; Download; Mods [Starsector Mods][0. Remember, supplies are the lifeblood of any fleet. faction file either in the data/world/faction file of starsector or in a mod with similar setup. Star Trek ERAS 0. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. • Logistics Overhaul: Strips the ship of all combat capabilities in favour of logistics. 45K subscribers in the starsector community. All the destroyers, all the cruisers, all the capitals, even frigates. 2. Another quick update. some people say no mods for a first playthrough, but personally i like to mod every game i own before playing it. I was bored one day, and decided to try to put together…. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. 96a (Re. Terraform and Station Construction lets you build stations around planets, siphon stations around gas giants, free standing mining stations in asteroid belts, and recolonize abandoned stations. 9ggggggg Mod, the choice for serious players seeking advanced features and…. It offers a lot of cool features and makes going with D-Mod ships fun and worth while, even better when used with perk from leveling that makes d-mods worth while (chance to ignore damage perk). 96, know that the 0. It used to be called Starfarer. So you might want to wait until this bug is fixed. Every mod will need a Mod_Info. Removed skills changes. . Just bringing them to peoples attention. Audio. Not like its a problem or anything but just thought it was weird. Released an Update to v0. by CoriKoala. QoL and enhancements :Another mod with extremely strong ships that I've heard about is the Star Wars mod. Avanitia: Lots of feedback and bug reports. It has a pretty unique use. There's a radar on combat screen mod that it's really a great. 3. 24. I like their high tech onslaught remix, but I'm often disappointed when I let the AI pilot it.